1. Do Interacxtive F's and Hypertexts enable readers to enjoy Marie Laurie-Ryan's "pleasures of world building" (through "interactivity, multimedia capabilities, volatility of inscription, and above all networking") in similar manner to comparable degrees? What is the relationship between entering into or helping to create an interactive "textual world" and what normally think of as "literary reading"?
  2. Drucker argues that readers create print books through interaction -- it's not static. But that the new codex ought to be developed by "(1) proceed through analysis of "how" a book "works" rather than by describing what we think a book "is"; (2) describe the "program" that arises from a book's formal structures; (3) discard the idea of iconic "metaphors" of book structure in favor of understanding the way these forms serve as constrained parameters for performance." Do you agree or disagree that "A look at the designs of the graphical interfaces for e-books gives some indication of the way conventional answers to this question [of how a book works, and what metaphors from print ought to be transferred] lead to a conceptual impasse"?

Are you a geek and an overachiever? Have you ever visited a "Moo." The original LambdaMoo is still online though much more quiet then back in the day. Here are directions to access it old school You can also use a Chrome Browser plugin called MochaTelnet. Moos existed before there were web browsers and links to click on. Here's a list of popular Muds/Moos